dune-alugrid  3.0.0
Dune::LevelIntersectionWrapper< GridImp > Member List

This is the complete list of members for Dune::LevelIntersectionWrapper< GridImp >, including all inherited members.

boundary() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
boundaryId() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
boundarySegmentIndex() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
centerUnitOuterNormal() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
conforming() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
ctype typedefDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
dimension enum valueDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
dimensionworld enum valueDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
Entity typedefDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
EntityPointer typedefDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
equals(const ThisType &other) constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
geometry() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
Geometry typedefDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
geometryInInside() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
geometryInOutside() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
increment()Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
indexInInside() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
indexInOutside() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
inside() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
integrationOuterNormal(const FieldVector< ctype, dim-1 > &local) constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
IntersectionIteratorWrapper()Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
IntersectionIteratorWrapper(const GridImp &grid, const EntityImp &en, int wLevel, bool end)Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
it()Dune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
it() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
level() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
LevelIntersectionWrapper()Dune::LevelIntersectionWrapper< GridImp >inline
LevelIntersectionWrapper(const GridImp &grid, const EntityImp &en, int wLevel, bool end)Dune::LevelIntersectionWrapper< GridImp >inline
LevelIntersectionWrapper(const ThisType &org)Dune::LevelIntersectionWrapper< GridImp >inline
LocalGeometry typedefDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
neighbor() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
NormalType typedefDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
operator bool() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
outerNormal(const FieldVector< ctype, dim-1 > &local) constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
outside() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
Twist typedefDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
twistInInside() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
twistInOutside() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
Twists typedefDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >
type() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
unitOuterNormal(const FieldVector< ctype, dim-1 > &local) constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline
weight() constDune::IntersectionIteratorWrapper< GridImp, GridImp::LevelIntersectionIteratorImp >inline