dune-alugrid 3.0.0
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#include <dune/alugrid/3d/iterator.hh>
Public Types | |
typedef ALUTwists<(dim==3) ? GridImp::elementType==tetra ? 3 :4 :2, dim-1 > | Twists |
typedef Twists::Twist | Twist |
typedef GridImp::template Codim< 0 >::Entity | Entity |
typedef GridImp::template Codim< 1 >::Geometry | Geometry |
typedef GridImp::template Codim< 1 >::LocalGeometry | LocalGeometry |
typedef GridImp::template Codim< 0 >::EntityPointerImpl | EntityPointerImpl |
typedef ALU3dGridIntersectionIterator< GridImp > | ImplementationType |
typedef Dune::Intersection< GridImp, Dune::ALU3dGridIntersectionIterator< GridImp > > | Intersection |
type of the intersection | |
typedef FieldVector< alu3d_ctype, dimworld > | NormalType |
Public Member Functions | |
ALU3dGridLevelIntersectionIterator () | |
The default Constructor. | |
ALU3dGridLevelIntersectionIterator (const ThisType &org) | |
The copy constructor. | |
void | assign (const ThisType &org) |
assignment of iterators | |
void | increment () |
increment iterator | |
template<class EntityType > | |
void | first (const EntityType &en, int wLevel, const bool conformingRefinement, const bool ghostCellsEnabled) |
bool | neighbor () const |
return true if across the edge an neighbor on this level exists | |
bool | conforming () const |
return true if intersection is conforming | |
void | assign (const ALU3dGridIntersectionIterator< GridImp > &org) |
assignment of iterators | |
bool | equals (const ALU3dGridIntersectionIterator< GridImp > &i) const |
The copy constructor. | |
EntityPointerImpl | outside () const |
access neighbor | |
EntityPointerImpl | inside () const |
access entity where iteration started | |
bool | boundary () const |
return true if intersection is with boundary. | |
int | boundaryId () const |
return information about the Boundary | |
size_t | boundarySegmentIndex () const |
return the boundary segment index | |
LocalGeometry | geometryInInside () const |
Geometry | geometry () const |
GeometryType | type () const |
obtain the type of reference element for this intersection | |
int | indexInInside () const |
LocalGeometry | geometryInOutside () const |
int | indexInOutside () const |
Twist | twistInInside () const |
returns twist of face compared to inner element | |
Twist | twistInOutside () const |
returns twist of face compared to outer element | |
NormalType | unitOuterNormal (const FieldVector< alu3d_ctype, dim-1 > &local) const |
NormalType | outerNormal (const FieldVector< alu3d_ctype, dim-1 > &local) const |
NormalType | integrationOuterNormal (const FieldVector< alu3d_ctype, dim-1 > &local) const |
int | level () const |
return level of iterator (level of item) | |
int | outsideLevel () const |
const GEOFaceType & | getItem () const |
return current face | |
int | weight () const |
return communication weight | |
void | invalidate () |
Public Attributes | |
unsigned int | refCount_ |
Protected Types | |
enum | IntersectionIteratorType { IntersectionLeaf , IntersectionLevel , IntersectionBoth } |
typedef GridImp::Traits::template Codim< 1 >::GeometryImpl | GeometryImpl |
typedef GridImp::Traits::template Codim< 1 >::LocalGeometryImpl | LocalGeometryImpl |
Protected Member Functions | |
void | done () |
template<class EntityType > | |
void | done (const EntityType &en) |
void | buildLocalGeometries () const |
const ALU3dImplTraits< tetra, Comm >::GEOFaceType * | getFace (const GEOTriangleBndType &bnd, int index) const |
const ALU3dImplTraits< hexa, Comm >::GEOFaceType * | getFace (const GEOQuadBndType &bnd, int index) const |
const ALU3dImplTraits< tetra, Comm >::GEOFaceType * | getFace (const GEOTetraElementType &elem, int index) const |
const ALU3dImplTraits< hexa, Comm >::GEOFaceType * | getFace (const GEOHexaElementType &elem, int index) const |
Protected Attributes | |
FaceInfoType | connector_ |
GeometryInfoType | geoProvider_ |
const IMPLElementType * | item_ |
current element from which we started the intersection iterator | |
const BNDFaceType * | ghost_ |
current pointer to ghost face if iterator was started from ghost element | |
int | innerLevel_ |
int | index_ |
GeometryImpl | intersectionGlobal_ |
LocalGeometryImpl | intersectionSelfLocal_ |
LocalGeometryImpl | intersectionNeighborLocal_ |
NormalType | unitOuterNormal_ |
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type of the intersection
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inline |
The default Constructor.
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The copy constructor.
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inlineinherited |
assignment of iterators
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inline |
assignment of iterators
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inlineinherited |
return true if intersection is with boundary.
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inlineinherited |
return information about the Boundary
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inlineinherited |
return the boundary segment index
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return true if intersection is conforming
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inlineinherited |
The copy constructor.
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inlineinherited |
intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in GLOBAL coordinates of the element where iteration started.
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intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in LOCAL coordinates of the element where iteration started.
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inlineinherited |
intersection of codimension 1 of this neighbor with element where iteration started. Here returned element is in LOCAL coordinates of neighbor
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return current face
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inline |
increment iterator
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local index of codim 1 entity in self where intersection is contained in
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local index of codim 1 entity in neighbor where intersection is contained
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inlineinherited |
access entity where iteration started
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return outer normal, this should be dependent on local coordinates for higher order boundary
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return level of iterator (level of item)
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return true if across the edge an neighbor on this level exists
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inlineinherited |
return outer normal, this should be dependent on local coordinates for higher order boundary
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inlineinherited |
access neighbor
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inlineinherited |
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inlineinherited |
returns twist of face compared to inner element
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inlineinherited |
returns twist of face compared to outer element
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obtain the type of reference element for this intersection
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return unit outer normal, this should be dependent on local coordinates for higher order boundary
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return communication weight
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mutableprotectedinherited |
structure containing the topological and geometrical information about the face which the iterator points to
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protectedinherited |
current pointer to ghost face if iterator was started from ghost element
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current element from which we started the intersection iterator
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inherited |
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