ALU3dGridGlobalIdSet(const GridType &grid) | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
buildEdgeIds(const HEdgeType &edge, const IdType &fatherId, int inneredge) | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
buildElementIds(const HElementType &item, const IdType ¯oId, int nChild) | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
buildFaceIds(const HFaceType &face, const IdType &fatherId, int innerFace) | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
buildIdSet() | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
buildInteriorEdgeIds(const HEdgeType &edge, const IdType &edgeId) | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
buildInteriorElementIds(const HElementType &item, const IdType &fatherId) | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
buildInteriorFaceIds(const HFaceType &face, const IdType &faceId) | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
buildMacroEdgeId(const HEdgeType &item) | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
buildMacroElementId(const HElementType &item) | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
buildMacroFaceId(const HFaceType &item) | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
buildMacroVertexId(const VertexType &item) | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
buildVertexIds(const VertexType &vertex, const IdType &fatherId) | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
checkId(const IdType ¯oId, const IterType &idIter) const | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
createId(const Item &item, const IdType &creatorId, int nChild) | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
getId(const IdType ¯oId) const | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
id(const EntityType &ep) const | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
id(const typename GridType::template Codim< cd > ::Entity &ep) const | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
IdType typedef | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | |
postRefinement(HElementType &item) | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
postRefinement(HBndSegType &el) | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
preCoarsening(HElementType &elem) | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
preCoarsening(HBndSegType &el) | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
print() const | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
setChunkSize(int chunkSize) | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
subId(const EntityCodim0Type &e, int i, unsigned int codim) const | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
uniquenessCheck() const | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
updateIdSet() | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inline |
~ALU3dGridGlobalIdSet() | Dune::ALU3dGridGlobalIdSet< dim, dimworld, elType, Comm > | inlinevirtual |